Paradoxical stabilization of relative position in moving frames

Mert Özkan, S. Anstis, B. M. ’t Hart, M. Wexler, P. Cavanagh
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引用次数: 6

Abstract

Significance Every eye movement drags the visual scene over our retinas and yet nothing appears to move. We now report a small-scale version of this visual stability with a square frame moving on a monitor in a well-lit room. Probes flashed before and after the frame’s motion are also stabilized in the frame’s coordinates—as if the frame were stationary—shifting perceived locations by up to half the screen’s width from their physical locations. Paradoxically, with these small frames, this ∼100% stabilization occurs despite visible frame motion. Unlike motion-induced position shifts, frame-induced shifts are independent of speed and depend instead on the distance the frame travels. This powerful discounting of motion may reveal a critical component of visual stability. To capture where things are and what they are doing, the visual system may extract the position and motion of each object relative to its surrounding frame of reference [K. Duncker, Routledge and Kegan Paul, London 161–172 (1929) and G. Johansson, Acta Psychol (Amst.) 7, 25–79 (1950)]. Here we report a particularly powerful example where a paradoxical stabilization is produced by a moving frame. We first take a frame that moves left and right and we flash its right edge before, and its left edge after, the frame’s motion. For all frame displacements tested, the two edges are perceived as stabilized, with the left edge on the left and right edge on the right, separated by the frame’s width as if the frame were not moving. This stabilization is paradoxical because the motion of the frame itself remains visible, albeit much reduced. A second experiment demonstrated that unlike other motion-induced position shifts (e.g., flash lag, flash grab, flash drag, or Fröhlich), the illusory shift here is independent of speed and is set instead by the distance of the frame’s travel. In this experiment, two probes are flashed inside the frame at the same physical location before and after the frame moves. Despite being physically superimposed, the probes are perceived widely separated, again as if they were seen in the frame’s coordinates and the frame were stationary. This paradoxical stabilization suggests a link to visual stability across eye movements where the displacement of the entire visual scene may act as a frame to stabilize the perception of relative locations.
运动框架中相对位置的矛盾稳定
每一次眼球运动都会把视觉场景拖过视网膜,但似乎没有任何东西在移动。我们现在报告了这种视觉稳定性的一个小规模版本,在一个光线充足的房间里,一个方形框架在监视器上移动。在帧运动前后闪烁的探针也在帧的坐标中稳定下来——就好像帧是静止的——将感知到的位置从它们的物理位置移动到屏幕宽度的一半。矛盾的是,对于这些小帧,尽管可见的帧运动,这种~ 100%的稳定仍然发生。与运动引起的位置移位不同,帧引起的移位与速度无关,而是取决于帧移动的距离。这种对运动的强烈忽视可能揭示了视觉稳定性的一个关键组成部分。为了捕捉物体的位置和它们正在做什么,视觉系统可以提取每个物体相对于周围参照系的位置和运动[K]。Duncker, Routledge和Kegan Paul, London 161-172(1929)和G. Johansson, Acta Psychol (Amst.) 7,25 - 79(1950)]。这里我们报告一个特别有力的例子,其中一个悖论稳定是由一个运动的框架产生的。我们首先选取一个左右移动的帧,在帧运动之前和之后分别闪现它的右边缘和左边缘。对于所有测试的帧位移,两个边缘被认为是稳定的,左边边缘在左边,右边边缘在右边,被帧的宽度分开,就好像帧没有移动一样。这种稳定是矛盾的,因为框架本身的运动仍然可见,尽管大大减少。第二个实验表明,与其他运动引起的位置移动(例如,闪光延迟,闪光抓取,闪光拖动或Fröhlich)不同,这里的错觉移动与速度无关,而是由帧移动的距离设置的。在本实验中,在帧移动前后,在帧内相同的物理位置闪烁两个探头。尽管在物理上是重叠的,但这些探针被认为是分开的,就好像它们在框架的坐标中被看到,而框架是静止的。这种矛盾的稳定性表明,通过眼球运动,整个视觉场景的位移可以作为一个框架来稳定相对位置的感知,这与视觉稳定性有关。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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