Online Network Source Optimization with Graph-Kernel MAB

L. Toni, P. Frossard
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Abstract

We propose Grab-UCB, a graph-kernel multi-arms bandit algorithm to learn online the optimal source placement in large scale networks, such that the reward obtained from a priori unknown network processes is maximized. The uncertainty calls for online learning, which suffers however from the curse of dimensionality. To achieve sample efficiency, we describe the network processes with an adaptive graph dictionary model, which typically leads to sparse spectral representations. This enables a data-efficient learning framework, whose learning rate scales with the dimension of the spectral representation model instead of the one of the network. We then propose Grab-UCB, an online sequential decision strategy that learns the parameters of the spectral representation while optimizing the action strategy. We derive the performance guarantees that depend on network parameters, which further influence the learning curve of the sequential decision strategy We introduce a computationally simplified solving method, Grab-arm-Light, an algorithm that walks along the edges of the polytope representing the objective function. Simulations results show that the proposed online learning algorithm outperforms baseline offline methods that typically separate the learning phase from the testing one. The results confirm the theoretical findings, and further highlight the gain of the proposed online learning strategy in terms of cumulative regret, sample efficiency and computational complexity.
基于Graph-Kernel MAB的在线网络源优化
我们提出了一种图核多臂强盗算法Grab-UCB,用于在线学习大规模网络中的最优源放置,从而使从先验未知网络过程中获得的奖励最大化。这种不确定性要求在线学习,然而,在线学习受到维度的诅咒。为了实现样本效率,我们使用自适应图字典模型来描述网络过程,这通常会导致稀疏的谱表示。这使得一个数据高效的学习框架成为可能,其学习率随谱表示模型的维度而不是网络的维度而变化。然后,我们提出了一种在线顺序决策策略Grab-UCB,该策略在优化动作策略的同时学习频谱表示的参数。我们推导了依赖于网络参数的性能保证,这些参数进一步影响了序列决策策略的学习曲线。我们引入了一种计算简化的求解方法,Grab-arm-Light,一种沿着表示目标函数的多面体边缘行走的算法。仿真结果表明,所提出的在线学习算法优于通常将学习阶段与测试阶段分开的基线离线方法。结果证实了理论发现,并进一步强调了所提出的在线学习策略在累积遗憾、样本效率和计算复杂度方面的收益。
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