Multilevel Hypergraph Partitioning with Vertex Weights Revisited

Tobias Heuer, Nikolai Maas, Sebastian Schlag
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引用次数: 6

Abstract

The balanced hypergraph partitioning problem (HGP) is to partition the vertex set of a hypergraph into k disjoint blocks of bounded weight, while minimizing an objective function defined on the hyperedges. Whereas real-world applications often use vertex and edge weights to accurately model the underlying problem, the HGP research community commonly works with unweighted instances. In this paper, we argue that, in the presence of vertex weights, current balance constraint definitions either yield infeasible partitioning problems or allow unnecessarily large imbalances and propose a new definition that overcomes these problems. We show that state-of-the-art hypergraph partitioners often struggle considerably with weighted instances and tight balance constraints (even with our new balance definition). Thus, we present a recursive-bipartitioning technique that is able to reliably compute balanced (and hence feasible) solutions. The proposed method balances the partition by pre-assigning a small subset of the heaviest vertices to the two blocks of each bipartition (using an algorithm originally developed for the job scheduling problem) and optimizes the actual partitioning objective on the remaining vertices. We integrate our algorithm into the multilevel hypergraph partitioner KaHyPar and show that our approach is able to compute balanced partitions of high quality on a diverse set of benchmark instances.
顶点权重的多级超图划分
平衡超图划分问题(HGP)是将一个超图的顶点集划分为k个不相交的有界权块,同时最小化定义在超边上的目标函数。虽然现实世界的应用程序经常使用顶点和边的权重来准确地建模潜在的问题,但HGP研究社区通常使用未加权的实例。在本文中,我们认为,在存在顶点权重的情况下,当前的平衡约束定义要么产生不可行的划分问题,要么允许不必要的大不平衡,并提出了一个克服这些问题的新定义。我们表明,最先进的超图分区器经常与加权实例和严格的平衡约束(即使使用我们的新平衡定义)作相当大的斗争。因此,我们提出了一种递归双分区技术,能够可靠地计算平衡(因此可行)的解决方案。所提出的方法通过将最重顶点的一小部分预先分配给每个双分区的两个块来平衡分区(使用最初为作业调度问题开发的算法),并在剩余顶点上优化实际分区目标。我们将我们的算法集成到多层超图分区器KaHyPar中,并表明我们的方法能够在不同的基准实例集上计算高质量的平衡分区。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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