Towards Reversible Sessions

IF 0.1 4区 历史学 0 ARCHAEOLOGY
F. Tiezzi, N. Yoshida
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引用次数: 11

Abstract

In this work, we incorporate reversibility into structured communication-based programming, to allow parties of a session to automatically undo, in a rollback fashion, the effect of previously executed interactions. This permits taking different computation paths along the same session, as well as reverting the whole session and starting a new one. Our aim is to define a theoretical basis for examining the interplay in concurrent systems between reversible computation and session-based interaction. We thus enrich a session-based variant of pi-calculus with memory devices, dedicated to keep track of the computation history of sessions in order to reverse it. We discuss our initial investigation concerning the definition of a session type discipline for the proposed reversible calculus, and its practical advantages for static verification of safe composition in communication-centric distributed software performing reversible computations.
走向可逆会话
在这项工作中,我们将可逆性合并到结构化的基于通信的编程中,以允许会话的各方以回滚方式自动撤消先前执行的交互的效果。这允许在同一会话中采用不同的计算路径,以及恢复整个会话并开始一个新会话。我们的目标是定义一个理论基础,用于检查并发系统中可逆计算和基于会话的交互之间的相互作用。因此,我们用内存设备丰富了基于会话的pi-calculus变体,专门用于跟踪会话的计算历史,以便反转它。我们讨论了我们对所提出的可逆演算的会话类型学科的定义的初步调查,以及它在执行可逆计算的以通信为中心的分布式软件中对安全组合的静态验证的实际优势。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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