The Plot Twist in TV Serial Narratives

Héctor J. Pérez
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引用次数: 1

Abstract

This article explores the use of the plot twist in screen fictions. This is a largely unexplored area, as interest in this phenomenon has largely focused on the so-called “plot twist movie,” which is an older narrative tradition. In order to explain this aesthetic phenomenon, it draws on the model of surprise originally proposed by the cognitive psychologists Wulf Meyer, Rainer Reisenzein, and Achim Schützwohl. Plot twists are characterized by three distinct but intimately intertwined temporal segments and their corresponding functions, which are explained by this model. The objective of this article is to explore how cognitive-emotional interactions shape the aesthetic viewing experience and to identify how that experience relates to shows’ artistic qualities. Game of Thrones (S01 and S03), Homeland (S01), and Westworld (S01) will be used as test cases. In each of the three plot segments, there are specific processes that distinguish the experience of surprise as an aesthetic phenomenon.
电视连续剧叙事中的情节转折
本文探讨了银幕小说中情节转折的运用。这在很大程度上是一个未开发的领域,因为对这一现象的兴趣主要集中在所谓的“情节转折电影”上,这是一种更古老的叙事传统。为了解释这种审美现象,它借鉴了认知心理学家Wulf Meyer、Rainer Reisenzein和Achim sch tzwohl最初提出的惊喜模型。情节转折的特点是三个不同但密切交织的时间段及其相应的功能,这可以用该模型来解释。本文的目的是探讨认知-情感互动如何塑造审美观影体验,并确定这种体验与节目的艺术品质之间的关系。《权力的游戏》(S01和S03)、《国土安全》(S01)和《西部世界》(S01)将被用作测试案例。在这三个情节片段中,都有特定的过程将惊喜体验区分为一种审美现象。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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