Seed Optimization Is No Easier than Optimal Golomb Ruler Design

Bin Ma, Hongyi Yao
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引用次数: 13

Abstract

Spaced seed is a lter method invented to eciently identify the regions of interest in similarity searches. It is now well known that certain spaced seeds hit (detect) a randomly sampled similarity region with higher probabilities than the others. Assume each position of the similarity region is identity with probability p independently. The seed optimization problem seeks for the optimal seed achieving the highest hit probability with given length and weight. Despite that the problem was previously shown not to be NP-hard, in practice it seems dicult to solve. The only algorithm known to compute the optimal seed is still exhaustive search in exponential time. In this article we put some insight into the hardness of the seed design problem by demonstrating the relation between the seed optimization problem and the optimal Golomb ruler design problem, which is a well known dicult problem in combinatorial design.
种子优化并不比优化Golomb标尺设计更容易
间隔种子是为了在相似性搜索中快速识别感兴趣区域而发明的一种新方法。现在大家都知道,某些间隔的种子以比其他种子更高的概率击中(探测到)随机抽样的相似区域。假设相似区域的每一个位置都是独立的,且概率为p。种子优化问题寻求在给定长度和权重下命中概率最高的最优种子。尽管这个问题之前被证明不是np难题,但实际上它似乎很难解决。唯一已知的计算最优种子的算法仍然是指数时间内的穷举搜索。本文通过论证种子优化问题与组合设计中最优Golomb标尺设计问题之间的关系,对种子设计问题的难度进行了深入的探讨。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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