Interactive Narratives Affecting Social Change: A Closer Look at the Relationship Between Interactivity and Prosocial Behavior

IF 1.7 4区 心理学 Q2 COMMUNICATION
Sharon T. Steinemann, G. Iten, K. Opwis, Seamus F. Forde, L. Fraßeck, Elisa D. Mekler
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引用次数: 23

Abstract

Interactive narratives offer interesting opportunities for the study of the impact of media on behavior. A growing amount of research on games advocating social change, including those focusing on interactive narratives, has highlighted their potential for attitudinal and behavioral impact. In this study, we examine the relationship between interactivity and prosocial behavior, as well as potential underlying processes. A yoked study design with 634 participants compared an interactive with a noninteractive narrative. Structural equation modeling revealed no significant differences in prosocial behavior between the interactive and noninteractive condition. However, support for the importance of appreciation for and engagement with a narrative on subsequent prosocial behavior was observed. In summary, while results shed light on processes underlying the relationship between both noninteractive and interactive narratives and prosocial behavior, they also highlight interactivity as a multifaceted concept worth examining in further detail.
影响社会变革的互动叙事:对互动与亲社会行为关系的进一步观察
互动叙事为研究媒体对行为的影响提供了有趣的机会。越来越多关于倡导社会变革的游戏的研究,包括那些专注于互动叙述的游戏,都强调了它们对态度和行为的潜在影响。在这项研究中,我们探讨了互动性和亲社会行为之间的关系,以及潜在的潜在过程。一项有634名参与者的联合研究设计比较了互动性和非互动性叙述。结构方程模型显示,在互动和非互动条件下,亲社会行为没有显著差异。然而,我们观察到欣赏和参与叙事对随后的亲社会行为的重要性的支持。总之,虽然结果揭示了非互动性和互动性叙述与亲社会行为之间关系的潜在过程,但它们也强调了互动性是一个值得进一步详细研究的多方面概念。
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来源期刊
CiteScore
3.20
自引率
11.80%
发文量
42
期刊介绍: Journal of Media Psychology (JMP) is committed to publishing original, high-quality papers which cover the broad range of media psychological research. This peer-reviewed journal focuses on how human beings select, use, and experience various media as well as how media (use) can affect their cognitions, emotions, and behaviors. Submissions must substantially advance the current state-of the art on a theoretical and/or an empirical level. To name just a few typical fields and domains of inquiry, the Journal of Media Psychology considers manuscripts dealing with research on entertainment, computer-mediated communication (including social media), human-computer interaction, e-learning, computer and video games, virtual environments, or advertising. The journal is also open to research from neighboring disciplines as far as this work ties in with psychological concepts of the uses and effects of the media. Submissions of comparative work, e.g., crossmedia, cross-gender, or cross-cultural, are encouraged. Moreover, submissions including alternative analysis procedures such as the Bayesian approach are welcome. Starting in 2015, the pre-registration of research plans will also be possible. To ensure short turn-around cycles for manuscript review and fast publication, the Journal of Media Psychology relies heavily upon electronic communication and information exchange, starting from electronic submission and continuing throughout the entire review and production process.
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