Reality-based User Interface System (RUIS)

Tuukka M. Takala, Roberto Pugliese, P. Rauhamaa, T. Takala
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引用次数: 13

Abstract

We introduce Reality-based User Interface System (RUIS), a platform that even novice programmers can easily use for prototyping novel user interfaces. We implemented a puzzle application with a 3D user interface employing modified Nintendo Wii Remotes as 6-DOF controllers to showcase some of the features that are possible with our platform: two-handed gestural interaction, natural interaction metaphors, and haptic feedback. We conducted a basic user study with 16 participants to evaluate the puzzle application and its 3D user interface. The results show how test subjects using the puzzle application tended to rate the 3D user interface to be more fun, intuitive, and realistic than a traditional mouse interface.
基于现实的用户界面系统
我们介绍了基于现实的用户界面系统(RUIS),即使是新手程序员也可以很容易地使用它来创建新的用户界面原型。我们执行了一款带有3D用户界面的谜题应用,使用改良的任天堂Wii遥控器作为6自由度控制器,以展示我们平台的一些功能:双手手势交互、自然交互隐喻和触觉反馈。我们对16名参与者进行了基本的用户研究,以评估益智应用程序及其3D用户界面。结果显示,使用这款谜题应用程序的测试对象倾向于认为3D用户界面比传统的鼠标界面更有趣、更直观、更逼真。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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