Choices, affects and trans representation: An analysis of mechanics and gameplay in Tell Me Why

Q4 Arts and Humanities
Katarzyna Marak, Nelly Strehlau
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Abstract

The article discusses selected aspects of the 2020 game Tell Me Why, focusing on particular gameplay mechanics pertaining to player choices and the manner in which they influence player emotions, as well as on the representation of trans experience in the game. The authors draw both on affect theory and on approaches derived from game studies concerning the presence of emotions in gameplay. In the final part of the text, trans representation in Tell Me Why is analysed and juxtaposed with the readings typically found in the game’s reviews.
选择、影响和转换表征:《Tell Me Why》机制和玩法分析
本文讨论了2020年游戏《Tell Me Why》的某些方面,重点关注与玩家选择相关的特定玩法机制,以及它们影响玩家情绪的方式,以及游戏中跨体验的表现。作者利用了情感理论和游戏研究中关于游戏玩法中情感存在的方法。在文本的最后一部分,我们将分析《Tell Me Why》中的翻译,并将其与游戏评论中的阅读内容进行对比。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Images (Poland)
Images (Poland) Arts and Humanities-Visual Arts and Performing Arts
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