A framework for detecting positions of objects in water

Koki Kimura, K. Gunawardena, M. Hirakawa
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Abstract

Owing to the development of graphical user interfaces, computers have become a common tool for use by all age groups both at home and at work. Furthermore, touchscreen-based user interfaces are now commonly used in mobile computers such as smartphones and tablets. When we anticipate that future computers will become invisible, that is, computing functionality will be completely embedded into household appliances, furniture, and houses, our interactions will not be limited to things on a display or a tabletop. In such situations, pleasantness may become important as well as accuracy and efficiency in interface design. This study presents a new scheme for detecting 3D positions of objects in water, based on our experiences with the development of aquatic interactive systems. For the detection of objects on a certain 2D layer in water, a line laser is used with a camera. Stacking multiple line lasers enables the detection of object positions in a 3D space.
一种用于探测水中物体位置的框架
由于图形用户界面的发展,计算机已成为家庭和工作中所有年龄组的通用工具。此外,基于触摸屏的用户界面现在普遍用于移动计算机,如智能手机和平板电脑。当我们预期未来的计算机将变得隐形,也就是说,计算功能将完全嵌入到家用电器、家具和房屋中,我们的互动将不再局限于显示器或桌面上的东西。在这种情况下,在界面设计中,舒适性以及准确性和效率可能变得很重要。本研究基于我们开发水上互动系统的经验,提出了一种检测水中物体三维位置的新方案。为了探测水中某一二维层上的物体,将线激光与相机结合使用。堆叠多行激光器可以在3D空间中检测物体位置。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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