Shu Fujita, Norishige Fukushima, M. Kimura, Y. Ishibashi
{"title":"Randomized redundant DCT: efficient denoising by using random subsampling of DCT patches","authors":"Shu Fujita, Norishige Fukushima, M. Kimura, Y. Ishibashi","doi":"10.1145/2820903.2820923","DOIUrl":null,"url":null,"abstract":"j In this paper, we propose an acceleration method for image denoising with a redundant discrete cosine transform (R-DCT). Image denoising is essential for image processing, and its efficiency is important for graphics applications. R-DCT with a hard-thresholding or shrinkage method can perform denoising while keeping detail textures. Moreover, the method is computationally efficient compared with state-of-the-art denoising methods, such as BM3D. The computational cost, however, is still insufficient for real-time processing; hence, we accelerate the method by using randomized subsampling of DCT patches. Experimental results show that our method can accelerate the processing while the degradation of denoising performance is a little.","PeriodicalId":21720,"journal":{"name":"SIGGRAPH Asia 2015 Technical Briefs","volume":"32 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2015-11-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"20","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"SIGGRAPH Asia 2015 Technical Briefs","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2820903.2820923","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 20
Abstract
j In this paper, we propose an acceleration method for image denoising with a redundant discrete cosine transform (R-DCT). Image denoising is essential for image processing, and its efficiency is important for graphics applications. R-DCT with a hard-thresholding or shrinkage method can perform denoising while keeping detail textures. Moreover, the method is computationally efficient compared with state-of-the-art denoising methods, such as BM3D. The computational cost, however, is still insufficient for real-time processing; hence, we accelerate the method by using randomized subsampling of DCT patches. Experimental results show that our method can accelerate the processing while the degradation of denoising performance is a little.