Learning High-Fidelity Face Texture Completion without Complete Face Texture

Jongyoo Kim, Jiaolong Yang, Xin Tong
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引用次数: 11

Abstract

For face texture completion, previous methods typically use some complete textures captured by multiview imaging systems or 3D scanners for supervised learning. This paper deals with a new challenging problem - learning to complete invisible texture in a single face image without using any complete texture. We simply leverage a large corpus of face images of different subjects (e. g., FFHQ) to train a texture completion model in an unsupervised manner. To achieve this, we propose DSD-GAN, a novel deep neural network based method that applies two discriminators in UV map space and image space. These two discriminators work in a complementary manner to learn both facial structures and texture details. We show that their combination is essential to obtain high-fidelity results. Despite the network never sees any complete facial appearance, it is able to generate compelling full textures from single images.
学习高保真的面部纹理完成没有完整的面部纹理
对于面部纹理补全,以前的方法通常使用多视图成像系统或3D扫描仪捕获的一些完整纹理进行监督学习。本文研究了一个新的具有挑战性的问题——在不使用任何完整纹理的情况下,学习在单张人脸图像中完成不可见纹理。我们简单地利用不同主题的大量面部图像(例如,FFHQ)以无监督的方式训练纹理完成模型。为了实现这一目标,我们提出了一种新的基于深度神经网络的DSD-GAN方法,该方法在UV地图空间和图像空间中应用两个鉴别器。这两种鉴别器以互补的方式学习面部结构和纹理细节。我们表明,它们的组合对于获得高保真度的结果至关重要。尽管该网络从未看到任何完整的面部外观,但它能够从单个图像中生成引人注目的完整纹理。
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