Parallel cities

Yuichiro Takeuchi
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引用次数: 2

Abstract

In this paper we introduce the concept of Parallel Cities---live, 3D simulations of actual cities kept "true to life" using real-time information from their real-world counterparts. A key enabler of the concept is the ever-growing tide of SNS (e.g., Twitter) updates, that can be aggregated and analyzed to obtain a rough, but macroscopically accurate picture of the current state of a city. Metaphorically, Parallel Cities will allow users to instantly "open windows" to any place in the world, providing an attractive enhancement to existing online mapping services. The paper will offer a concise discussion of the technical details of the concept, centered around descriptions of a working prototype that targets the city of Tokyo, Japan.
平行的城市
在本文中,我们介绍了平行城市的概念——使用来自现实世界对应城市的实时信息,对实际城市进行实时3D模拟,保持“真实”。这一概念的一个关键促成因素是不断增长的社交网络(如Twitter)更新,这些更新可以被汇总和分析,以获得一个城市当前状态的粗略但宏观上准确的图景。打个比方,平行城市将允许用户立即“打开窗户”,前往世界上的任何地方,为现有的在线地图服务提供一个有吸引力的增强。这篇论文将对这一概念的技术细节进行简明的讨论,围绕着一个以日本东京为目标的工作原型的描述。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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