Yue Cao, W. Shangguan, Xinhang Shang, Weizhi Qiu, Yu Du
{"title":"Dynamical Interaction based Multi-objects Operation Simulation for Hub Airport APM System","authors":"Yue Cao, W. Shangguan, Xinhang Shang, Weizhi Qiu, Yu Du","doi":"10.1109/ITSC.2019.8917321","DOIUrl":null,"url":null,"abstract":"Aiming at the difficulty in hub airport field test, a multi-objects operational method was proposed. To meet the immersion needs, models were designed by 3DMax modeling tool while scenes were rendered by Unity3D multiplatform development engine. In terms of interaction, 5DT virtual glove and VM-I attitude sensor were used to achieve basic control of the simulated train status by the operator. Using macroscopic physical analysis and interval control of the train, this paper put forward a time-speed control method. To verify the theory, a large hub airport APM System virtual simulation platform was built, with the Beijing Capital International Airport as an example. The test results of train control, human-computer interaction and scenarios performance prove the reliability of the platform , which is of great practical application value.","PeriodicalId":6717,"journal":{"name":"2019 IEEE Intelligent Transportation Systems Conference (ITSC)","volume":"14 1","pages":"900-905"},"PeriodicalIF":0.0000,"publicationDate":"2019-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 IEEE Intelligent Transportation Systems Conference (ITSC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ITSC.2019.8917321","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
Aiming at the difficulty in hub airport field test, a multi-objects operational method was proposed. To meet the immersion needs, models were designed by 3DMax modeling tool while scenes were rendered by Unity3D multiplatform development engine. In terms of interaction, 5DT virtual glove and VM-I attitude sensor were used to achieve basic control of the simulated train status by the operator. Using macroscopic physical analysis and interval control of the train, this paper put forward a time-speed control method. To verify the theory, a large hub airport APM System virtual simulation platform was built, with the Beijing Capital International Airport as an example. The test results of train control, human-computer interaction and scenarios performance prove the reliability of the platform , which is of great practical application value.