Untangling Design Meetings: Artefacts as Input and Output of Design Activities

M. Lopez, K. Luyten, D. Vanacken, K. Coninx
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引用次数: 2

Abstract

Design meetings with multidisciplinary stakeholders are instrumental for design projects. However, design teams face the challenges of synthetizing large amounts of information, often in a limited time, and with minimal common ground. We investigate these challenges through in-the-wild observations of six design meetings in three different projects, with professional design teams that follow a user-centered design methodology. We found that all the observed design meetings had a similar structure consisting of particular phases, in which design activities were organized around artefacts. These artefacts were used as input to disseminate and gather feedback of previous design outcomes, or as output to collect and process a variety of perspectives. From these findings, we synthetize practical guidelines to optimize artefact-based interactions during design meetings.
理清设计会议:作为设计活动输入和输出的工件
与多学科利益相关者的设计会议对设计项目很有帮助。然而,设计团队面临着在有限的时间内合成大量信息的挑战,而且这些信息的共同点很少。我们通过对三个不同项目的六次设计会议的野外观察来调查这些挑战,专业的设计团队遵循以用户为中心的设计方法。我们发现所有观察到的设计会议都有一个由特定阶段组成的类似结构,其中设计活动是围绕人工制品组织的。这些人工制品被用作传播和收集先前设计结果的反馈的输入,或者作为收集和处理各种观点的输出。根据这些发现,我们综合了实用的指导方针,以优化设计会议期间基于人工制品的交互。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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