{"title":"Tools and methods for teaching informatics at school: an advanced Logo course","authors":"Rumen Nikolov","doi":"10.1016/0167-9287(92)92775-U","DOIUrl":null,"url":null,"abstract":"<div><p>The paper discusses an approach for acquainting fourth grade university students in informatics with various tools and methods of teaching informatics at school. The language Logo is used as an universal tool for:</p><ul><li><span>(1)</span><span><p>introducing one variant of school informatics curriculum;</p></span></li><li><span>(2)</span><span><p>introducing some basic notions, principles and methods of informatics and a number of tools and specific approaches for their explanation and clarification;</p></span></li><li><span>(3)</span><span><p>demonstrating a variety of applications of computers in different fields: mathematics, language, drawing, music, physics, biology, history, etc.;</p></span></li><li><span>(4)</span><span><p>developing a sophisticated programming environment corresponding to the problem being solved and the specific users' needs;</p></span></li><li><span>(5)</span><span><p>demonstrating some basic principles of developing educational software, passing through all the phases of the software life cycle;</p></span></li><li><span>(6)</span><span><p>applying artificial intelligence methods and tools when developing and using educational software.</p></span></li></ul><p>The students get self-confidence both as teachers in informatics and as educational software designers. So they can step towards a new pedagogy in a rich computerized learning environment.</p></div>","PeriodicalId":100393,"journal":{"name":"Education and Computing","volume":"8 3","pages":"Pages 239-244"},"PeriodicalIF":0.0000,"publicationDate":"1992-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1016/0167-9287(92)92775-U","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Education and Computing","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/016792879292775U","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The paper discusses an approach for acquainting fourth grade university students in informatics with various tools and methods of teaching informatics at school. The language Logo is used as an universal tool for:
(1)
introducing one variant of school informatics curriculum;
(2)
introducing some basic notions, principles and methods of informatics and a number of tools and specific approaches for their explanation and clarification;
(3)
demonstrating a variety of applications of computers in different fields: mathematics, language, drawing, music, physics, biology, history, etc.;
(4)
developing a sophisticated programming environment corresponding to the problem being solved and the specific users' needs;
(5)
demonstrating some basic principles of developing educational software, passing through all the phases of the software life cycle;
(6)
applying artificial intelligence methods and tools when developing and using educational software.
The students get self-confidence both as teachers in informatics and as educational software designers. So they can step towards a new pedagogy in a rich computerized learning environment.