Improving Computational Efficiency of 3D Point Cloud Reconstruction from Image Sequences

Chih-Hsiang Chang, N. Kehtarnavaz
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引用次数: 1

Abstract

The Levenberg-Marquardt optimization is normally used in 3D point cloud reconstruction from image sequences which is computationally expensive. This paper presents a two-stage camera pose estimation approach where an initial camera pose is obtained during the first stage and a refinement is performed during the second stage. This approach does not require the use of the Levenberg-Marquardt optimization and LU matrix decomposition for computing the projection matrix, thus providing a more computationally efficient 3D point cloud reconstruction as compared to the existing approaches. The results obtained using real video sequences indicate that the introduced approach generates lower re-projection errors as well as faster 3D point cloud reconstruction.
提高图像序列重建三维点云的计算效率
Levenberg-Marquardt优化通常用于从图像序列中重建三维点云,其计算成本很高。本文提出了一种两阶段相机姿态估计方法,在第一阶段获得初始相机姿态,在第二阶段进行细化。该方法不需要使用Levenberg-Marquardt优化和LU矩阵分解来计算投影矩阵,因此与现有方法相比,可以提供更高效的三维点云重建。实验结果表明,该方法具有较低的重投影误差和较快的三维点云重建速度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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