What Does (and Doesn’t) Make Analogical Problem Solving Easy? A Complexity-Theoretic Perspective

T. Wareham, Patricia A. Evans, I. Rooij
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引用次数: 37

Abstract

Solving new problems can be made easier if one can build on experiences with other problems one has already successfully solved. The ability to exploit earlier problem-solving experiences in solving new problems seems to require several cognitive sub-abilities. Minimally, one needs to be able to retrieve relevant knowledge of earlier solved problems and their solutions (solved-exemplar retrieval), to determine whether or not a retrieved problem is sufficient analogous to the problem at hand (analogy derivation), and to infer how the solution-method used for the old problem can be used for the new problem (candidate inference projection). All three processes have successfully been modeled under the framework of Structure-Mapping Theory (SMT). It has long been known that analogy derivation under SMT is computationally intractable, meaning that all (exact) algorithms implementing this ability run impractically long. In this paper we show that the same holds for the other two sub-processes. In sharp contrast to this theoretical intractability, empirical research reveals that in certain situations humans can quickly retrieve appropriate problem-exemplars and quickly make goal-relevant candidate inference projections. How can this speed of processing be explained within the framework of SMT? We consider several possible explanations, both existing and new, and assess their explanatory validity by performing computational-level complexity analyses. Our analyses not only reveal that explanations that have been conjectured to date are incomplete but also identify a set of complete explanations that can guide future empirical research on analogical problem solving.
什么能(或不能)使类比问题的解决变得容易?复杂性理论的视角
如果一个人能够从已经成功解决的其他问题中汲取经验,那么解决新问题就会变得更容易。利用以前解决问题的经验来解决新问题的能力似乎需要几个认知次级能力。最低限度地,人们需要能够检索先前解决的问题及其解决方案的相关知识(已解决的范例检索),以确定检索到的问题是否与手头的问题足够相似(类比推导),并推断如何将用于旧问题的解决方法用于新问题(候选推理投影)。这三个过程都在结构映射理论(SMT)的框架下成功地建模。人们早就知道,SMT下的类比推导在计算上是难以处理的,这意味着实现这种能力的所有(精确的)算法都运行得不切实际。在本文中,我们证明了其他两个子过程也是如此。与这种理论上的棘手形成鲜明对比的是,实证研究表明,在某些情况下,人类可以快速检索适当的问题范例,并快速做出与目标相关的候选推断预测。如何在SMT的框架内解释这种处理速度?我们考虑了几种可能的解释,包括现有的和新的,并通过执行计算级复杂性分析来评估它们的解释有效性。我们的分析不仅揭示了迄今为止推测的解释是不完整的,而且还确定了一套完整的解释,可以指导未来关于类比问题解决的实证研究。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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