Stereo panorama photography in archaeology: Bringing the past into the present through CAVEcams and immersive virtual environments

Q1 Arts and Humanities
Matthew L. Vincent, T. DeFanti, J. Schulze, F. Kuester, T. Levy
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引用次数: 5

Abstract

Stereo panorama photography is able to create a visual immersive experience in which the viewer is able to see in any direction from a single static point. Acquiring data through CAVEcams [1, 2], we are able to create points of immersion at cultural heritage sites. Through this technique, the user can virtually experience archaeological sites, which they might not otherwise be able to do. These immersive data communicate a sense of place better than an individual photograph is capable of doing. CAVEcam images can be combined with data collected by LiDAR and "Structure from Motion" techniques to create a stereo fusion of gigapixel photography and 3D point cloud data. For museums, this means bringing the context of the artifacts they display to their visitors. Rather than isolated artifacts, visitors can experience where they come from and gain a better understanding for the story behind them. For researchers this means being able to visit their project, even when it is thousands of miles away. Collaborative tools in virtualization systems such as CalVR [3, 4] make it possible for researchers in different parts of the world to work on projects together. For the classroom, it means bringing the environments to the students in ways not previously possible. Hieroglyphs can be read from the walls of tombs, while benchmark sites can be visited and explored in conjunction with classroom lectures and presentations. Ultimately, this tool has very real implications for the preservation and presentation of cultural heritage and archaeology.
考古学中的立体全景摄影:通过CAVEcams和沉浸式虚拟环境将过去带入现在
立体全景摄影能够创造一种沉浸式的视觉体验,在这种体验中,观看者能够从一个静态点看到任何方向。通过CAVEcams获取数据[1,2],我们能够在文化遗址中创建沉浸点。通过这种技术,用户可以虚拟体验考古遗址,否则他们可能无法做到这一点。这些身临其境的数据传达出一种比单个照片更好的地方感。CAVEcam图像可以与激光雷达和“运动结构”技术收集的数据相结合,创建十亿像素摄影和3D点云数据的立体融合。对于博物馆来说,这意味着向游客介绍他们所展示的文物的背景。而不是孤立的文物,游客可以体验他们来自哪里,并更好地了解他们背后的故事。对于研究人员来说,这意味着能够访问他们的项目,即使它在数千英里之外。虚拟化系统中的协作工具,如CalVR[3,4],使世界不同地区的研究人员能够共同开展项目。对于课堂来说,这意味着以前所未有的方式将环境带给学生。象形文字可以从坟墓的墙壁上读出来,而基准地点可以通过课堂讲座和演示来参观和探索。最终,这个工具对文化遗产和考古学的保存和展示具有非常实际的意义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Studies in Digital Heritage
Studies in Digital Heritage Arts and Humanities-Classics
CiteScore
2.80
自引率
0.00%
发文量
2
审稿时长
12 weeks
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