K. Tatas , M. Dasygenis , N. Kroupis , A. Argyriou , D. Soudris , A. Thanailakis
{"title":"Data memory power optimization and performance exploration of embedded systems for implementing motion estimation algorithms","authors":"K. Tatas , M. Dasygenis , N. Kroupis , A. Argyriou , D. Soudris , A. Thanailakis","doi":"10.1016/j.rti.2003.09.006","DOIUrl":null,"url":null,"abstract":"<div><p>A memory power optimization<span><span> and performance exploration methodology based on high-level (C language) code transformations that allows the system designer to explore various data memory power, data memory area and performance trade-offs early in the design process of embedded multimedia systems is introduced. This exploration strategy is introduced for both single and </span>multiprocessor environments. The latter requires partitioning of the application. After employing software transformations, the experimental results, obtained using four well-known motion estimation kernels provide an insight on the performance and energy consumption trade-offs, comparing memory hierarchies for the ARM programmable core and prove the validity of the proposed approach.</span></p></div>","PeriodicalId":101062,"journal":{"name":"Real-Time Imaging","volume":"9 6","pages":"Pages 371-386"},"PeriodicalIF":0.0000,"publicationDate":"2003-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1016/j.rti.2003.09.006","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Real-Time Imaging","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1077201403000615","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
A memory power optimization and performance exploration methodology based on high-level (C language) code transformations that allows the system designer to explore various data memory power, data memory area and performance trade-offs early in the design process of embedded multimedia systems is introduced. This exploration strategy is introduced for both single and multiprocessor environments. The latter requires partitioning of the application. After employing software transformations, the experimental results, obtained using four well-known motion estimation kernels provide an insight on the performance and energy consumption trade-offs, comparing memory hierarchies for the ARM programmable core and prove the validity of the proposed approach.