{"title":"Robot Competition to Evaluate Guidance Skill for General Users in VR Environment","authors":"T. Inamura, Y. Mizuchi","doi":"10.1109/HRI.2019.8673218","DOIUrl":null,"url":null,"abstract":"Robot competition such as RoboCup@Home is one of the most effective ways to evaluate the performance of human-robot interaction; however, it takes a lot of costs for real robot maintenance and the practice of evaluation sessions. We have proposed a simulation software to evaluate human-robot interaction in daily life environment based on immersive virtual reality. In this paper, we design a task named ‘human navigation’ in which the evaluation requires a subjective impression by the users. Through a substantiative experiment, we confirmed that the proposed task and system reduced the cost for the practice of the competition.","PeriodicalId":6600,"journal":{"name":"2019 14th ACM/IEEE International Conference on Human-Robot Interaction (HRI)","volume":"188 1","pages":"552-553"},"PeriodicalIF":0.0000,"publicationDate":"2019-03-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 14th ACM/IEEE International Conference on Human-Robot Interaction (HRI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/HRI.2019.8673218","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5
Abstract
Robot competition such as RoboCup@Home is one of the most effective ways to evaluate the performance of human-robot interaction; however, it takes a lot of costs for real robot maintenance and the practice of evaluation sessions. We have proposed a simulation software to evaluate human-robot interaction in daily life environment based on immersive virtual reality. In this paper, we design a task named ‘human navigation’ in which the evaluation requires a subjective impression by the users. Through a substantiative experiment, we confirmed that the proposed task and system reduced the cost for the practice of the competition.