Crowdsourcing in software engineering: models, motivations, and challenges

D. Thomas
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引用次数: 27

Abstract

Over the past several years, crowdsourcing has entered software engineering practice. While most work is still done through traditional development, contract development, and outsourcing, software projects today increasingly use crowdsourcing for a variety of purposes, including fixing defects, testing their software, or gathering alternative designs for a new user interface. Through mechanisms such as competition sites, expertise sharing sites, bug bounties, and online labor markets, crowdsourcing has begun to reshape the ways in which developers contribute to software projects. This talk explores the models of crowdsourcing that have been applied to software development to date and outlines some of the opportunities that exist for the future.
软件工程中的众包:模型、动机和挑战
在过去的几年里,众包已经进入了软件工程实践。虽然大多数工作仍然是通过传统的开发、合同开发和外包来完成的,但今天的软件项目越来越多地使用众包来实现各种目的,包括修复缺陷、测试软件或收集新用户界面的替代设计。通过竞争网站、专业知识共享网站、bug奖励和在线劳动力市场等机制,众包已经开始重塑开发人员为软件项目做出贡献的方式。本次演讲探讨了迄今为止应用于软件开发的众包模式,并概述了未来存在的一些机会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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CiteScore
7.60
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