Investigating How Online Help and Learning Resources Support Children's Use of 3D Design Software

Nathaniel Hudson, B. Lafreniere, Parmit K. Chilana, Tovi Grossman
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引用次数: 17

Abstract

3D design software is increasingly available to children through libraries, maker spaces, and for free on the web. This unprecedented availability has the potential to unleash children's creativity in cutting edge domains, but is limited by the steep learning curve of the software. Unfortunately, there is little past work studying the breakdowns faced by children in this domain-most past work has focused on adults in professional settings. In this paper, we present a study of online learning resources and help-seeking strategies available to children starting out with 3D design software. We find that children face a range of challenges when trying to learn 3D design independently-tutorials present instructions at a granularity that leads to overlooked and incorrectly-performed actions, and online help-seeking is largely ineffective due to challenges with query formulation and evaluating found information. Based on our findings, we recommend design directions for next-generation help and learning systems tailored to children.
调查在线帮助和学习资源如何支持儿童使用3D设计软件
通过图书馆、创客空间和网络,孩子们越来越多地可以免费使用3D设计软件。这种前所未有的可用性有可能在前沿领域释放孩子们的创造力,但受到软件陡峭的学习曲线的限制。不幸的是,过去很少有研究儿童在这一领域面临的崩溃的工作——大多数过去的工作都集中在专业环境下的成年人身上。在本文中,我们提出了一项在线学习资源和求助策略的研究,可供儿童开始使用3D设计软件。我们发现,孩子们在尝试独立学习3D设计时面临着一系列挑战——教程以粒度呈现指令,导致被忽视和错误执行的动作,由于查询公式和评估发现的信息的挑战,在线寻求帮助在很大程度上是无效的。基于我们的研究结果,我们推荐了为儿童量身定制的下一代帮助和学习系统的设计方向。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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