Distance perception in virtual environments: a closer look at the horizon and the error

B. Sanders, T. Rasor, G. Narasimham
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引用次数: 16

Abstract

Distances are systematically underestimated in the virtual environments. In this work we explore the possibility of shifting the angular the angular declination from the horizon as a way of manipulating perceived distances in a head-mounted display (HMD). We find that shifting the horizon upward 11.5° upward does not have an effect on distance perception. Blind walking tasks at 1.5m, 2.5m, 3.5m, 4.5m and 5.5m show an overestimation of perceived distances less than 2.5m and an underestimation of perceived distances greater than 3.5m. Absolute distance and errors in estimating distance are linearly related.
虚拟环境中的距离感知:更近距离地观察地平线和误差
在虚拟环境中,距离被系统性地低估了。在这项工作中,我们探索了在头戴式显示器(HMD)中改变角度的可能性,作为操纵感知距离的一种方式。我们发现,将地平线向上移动11.5°对距离感知没有影响。1.5m、2.5m、3.5m、4.5m和5.5m盲行任务对2.5m以下的感知距离高估,对3.5m以上的感知距离低估。绝对距离和估计距离误差是线性相关的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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