A 3D Contextual Shading Method for Visualization of Diecasting Defects

Shao-Chiung Lu, A. B. Rebello, D. Cui, R. Yagel, R. A. Miller, G. Kinzel
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引用次数: 3

Abstract

In many mechanical design-related activities, the visualization tool needs to convey not only the shape of the objects, but also their interior problem regions. Due to the binary nature of these models, existing shading models often fall short of supporting a realistic display. In this case study, we present several new contextual shading methods that we originally developed for our design visualization tools. The results are then compared with gray-scale shading applied to a gray-level version of the binary object. The comparison shows that our method can be applied to any binary object and yields promising results.
一种用于压铸缺陷可视化的三维上下文阴影方法
在许多与机械设计相关的活动中,可视化工具不仅需要传达物体的形状,还需要传达其内部问题区域。由于这些模型的二元性,现有的着色模型往往不能支持逼真的显示。在本案例研究中,我们介绍了几种新的上下文阴影方法,这些方法最初是为我们的设计可视化工具开发的。然后将结果与应用于二进制对象的灰度级版本的灰度阴影进行比较。比较表明,该方法可以应用于任何二进制对象,并取得了令人满意的结果。
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