Simulation of Diamond Grinding Wheel to Characterize the Surface Topography

K. Mizutani, T. Kawano, K. Adachi, N. Kumagai
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引用次数: 1

Abstract

A technique for simulating the surface formation of a diamond grinding wheel is developed in order to evaluate typical characteristics of the surface topography. The simulation includes four procedures: simulating the grains with long and short diameters according to those actual distributions in a mesh size; distributing the grains into the bond area of the wheel based on a random or uniform manner, truing and dressing the wheel surface to make cutting edges under a grain protrusion ratio as the criterion for grain remaining or falling off, and evaluating characteristic values of the surface topography like density of cutting edges The results showed that the surface topography simulated by the random grain distribution resembled the actual one when maximum grain protrusion ratio was 30-35% in a resinoid bonded wheel and 35-40% in a metal bonded wheel. The density of cutting edges, the length of cutting edges per unit area and the extent of maldistribution of grains were determined on wheels with grain sizes from coarse to fine.
金刚石砂轮表面形貌表征的仿真
为了评价金刚石砂轮表面形貌的典型特征,提出了一种模拟金刚石砂轮表面形成的方法。模拟过程包括四个步骤:根据粒径大小的实际分布,模拟长粒径和短粒径的颗粒;按随机或均匀的方式将晶粒分布到车轮的结合区,并以晶粒突出率为判断晶粒是否残留或脱落的标准,对车轮表面进行打磨和修整,形成切削刃。结果表明:采用随机晶粒分布模拟的表面形貌与实际相吻合,最大晶粒突出率分别为30 ~ 35%和35 ~ 40%。在晶粒尺寸由粗到细的车轮上,测定了切削刃密度、单位面积切削刃长度和晶粒不均匀分布程度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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