A Review on Real-Time 3D Reconstruction Methods in Dynamic Scene

IF 1.3 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
M. N. A. Nor’a, F. E. Fadzli, A. W. Ismail
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引用次数: 0

Abstract

Advancements made in consumer and readily available RGB-D capturing devices have sparked researcher interest in 3D reconstruction, particularly in dynamic scenes, as well as the quality performance and its speed. The recent advancement in such devices supports the developments of various applications such as teleportation, gaming, volumetric video, and CG films. Real-time 3D reconstruction methods review in a dynamic scene of virtual environment is depicted in this paper. This provides an insight view on how real-time 3D reconstruction beneficial achievement further enables reconstruction systems to be managed in real-time technology such as virtual reality or augmented reality application.
动态场景实时三维重建方法研究进展
消费者和现成的RGB-D捕获设备的进步引发了研究人员对3D重建的兴趣,特别是在动态场景中,以及质量性能和速度。这些设备的最新进展支持各种应用的发展,如隐形传输、游戏、体积视频和CG电影。本文综述了虚拟环境中动态场景的实时三维重建方法。这提供了一个关于实时3D重建有益成果如何进一步使重建系统能够在虚拟现实或增强现实应用等实时技术中进行管理的见解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
3.20
自引率
20.00%
发文量
0
审稿时长
4.3 months
期刊介绍: The primary aim of the International Journal of Innovative Computing, Information and Control (IJICIC) is to publish high-quality papers of new developments and trends, novel techniques and approaches, innovative methodologies and technologies on the theory and applications of intelligent systems, information and control. The IJICIC is a peer-reviewed English language journal and is published bimonthly
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