Assessing Problem-Solving Process At Scale

Shuchi Grover, M. Bienkowski, J. Niekrasz, Matthias Hauswirth
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引用次数: 14

Abstract

Authentic problem solving tasks in digital environments are often open-ended with ill-defined pathways to a goal state. Scaffolds and formative feedback during this process help learners develop the requisite skills and understanding, but require assessing the problem-solving process. This paper describes a hybrid approach to assessing process at scale in the context of the use of computational thinking practices during programming. Our approach combines hypothesis-driven analysis, using an evidence-centered design framework, with discovery-driven data analytics. We report on work-in-progress involving novices and expert programmers working on Blockly games.
大规模评估问题解决过程
在数字环境中,真正的问题解决任务往往是开放式的,通往目标状态的路径不明确。在这个过程中,脚手架和形成性反馈帮助学习者发展必要的技能和理解,但需要评估解决问题的过程。本文描述了在编程过程中使用计算思维实践的背景下大规模评估过程的混合方法。我们的方法结合了假设驱动的分析,使用以证据为中心的设计框架,以及发现驱动的数据分析。我们报道正在进行中的工作,包括新手和专业程序员在block游戏中工作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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