Shuchi Grover, M. Bienkowski, J. Niekrasz, Matthias Hauswirth
{"title":"Assessing Problem-Solving Process At Scale","authors":"Shuchi Grover, M. Bienkowski, J. Niekrasz, Matthias Hauswirth","doi":"10.1145/2876034.2893425","DOIUrl":null,"url":null,"abstract":"Authentic problem solving tasks in digital environments are often open-ended with ill-defined pathways to a goal state. Scaffolds and formative feedback during this process help learners develop the requisite skills and understanding, but require assessing the problem-solving process. This paper describes a hybrid approach to assessing process at scale in the context of the use of computational thinking practices during programming. Our approach combines hypothesis-driven analysis, using an evidence-centered design framework, with discovery-driven data analytics. We report on work-in-progress involving novices and expert programmers working on Blockly games.","PeriodicalId":20739,"journal":{"name":"Proceedings of the Third (2016) ACM Conference on Learning @ Scale","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2016-04-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"14","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Third (2016) ACM Conference on Learning @ Scale","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2876034.2893425","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 14
Abstract
Authentic problem solving tasks in digital environments are often open-ended with ill-defined pathways to a goal state. Scaffolds and formative feedback during this process help learners develop the requisite skills and understanding, but require assessing the problem-solving process. This paper describes a hybrid approach to assessing process at scale in the context of the use of computational thinking practices during programming. Our approach combines hypothesis-driven analysis, using an evidence-centered design framework, with discovery-driven data analytics. We report on work-in-progress involving novices and expert programmers working on Blockly games.