3D Surface Reconstruction by Self-Consistent Fusion of Shading and Shadow Features

C. Wöhler
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引用次数: 3

Abstract

A novel framework for three-dimensional surface reconstruction by self-consistent fusion of shading and shadow features is presented. Based on the analysis of at least two pixel-synchronous images of the scene under different illumination conditions, this framework combines a shape from shading approach for estimating surface gradients and altitude variations with a shadow analysis that allows for an accurate determination of altitude differences on the surface. As a first step, the result of shadow analysis is used for selecting a consistent solution of the shape from shading reconstruction algorithm. As a second step, an additional error term derived from the fine structure of the shadow is incorporated into the reconstruction algorithm. This framework is applied to three-dimensional reconstruction of regions on the lunar surface using ground based CCD images. Beyond the planetary science scenario, it is applicable to classical machine vision tasks such as surface inspection in the context of industrial quality control.
基于自一致的阴影和阴影特征融合的三维表面重建
提出了一种基于阴影特征自洽融合的三维曲面重建框架。基于对不同照明条件下至少两幅场景像素同步图像的分析,该框架结合了用于估计表面梯度和高度变化的阴影形状方法,以及用于精确确定表面高度差异的阴影分析。首先,利用阴影分析的结果从阴影重建算法中选择形状的一致解。第二步,在重建算法中加入由阴影精细结构衍生的附加误差项。该框架应用于基于地面CCD图像的月球表面区域三维重建。除了行星科学场景,它还适用于经典的机器视觉任务,如工业质量控制背景下的表面检测。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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CiteScore
3.70
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0.00%
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