Making Digital Money "Work" for Low-Income Users: Critical Reflections for HCI

IF 0.2 Q4 COMPUTER SCIENCE, CYBERNETICS
S. Muralidhar
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引用次数: 7

Abstract

This paper adds to the research on digitization and money in HCI. By presenting a case of rickshaw drivers in India and their use of Ola, an app-based taxi service like Uber, and Ola Money, an embedded m-wallet, this paper makes a threefold contribution. First, it shows how cash and digital money are not simply different manifestations of the ‘same' money for users. They provide distinct affordances and have different meanings and values, yielding rich insights for design. Second, it seeks to highlight the hidden work done by users around making digital money ‘work' for them. In doing so, it calls for a broader understanding of ‘moneywork' that goes beyond a temporal analysis, through the concept of ‘mobility work'. Finally, it highlights the role of ‘friction' in design. Friction is crucial to users' negotiation of the trade-off between consumption and saving, and can be leveraged to provoke reflection and user-awareness.
让数字货币为低收入用户“工作”:对HCI的关键反思
本文增加了对数字化和货币在人机交互中的研究。通过介绍印度人力车司机和他们使用Ola(一种类似Uber的基于应用程序的出租车服务)和Ola Money(一种嵌入式移动钱包)的案例,本文做出了三方面的贡献。首先,它表明现金和数字货币对用户来说不仅仅是“同一”钱的不同表现形式。它们提供了不同的启示,具有不同的意义和价值,为设计提供了丰富的见解。其次,它试图突出用户在让数字货币为他们“工作”方面所做的隐藏工作。在这样做的过程中,它要求通过“流动工作”的概念,对“金钱工作”进行更广泛的理解,超越时间分析。最后,它强调了“摩擦”在设计中的作用。摩擦对于用户在消费和储蓄之间进行权衡的协商是至关重要的,并且可以用来激发反思和用户意识。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
4.70
自引率
0.00%
发文量
5
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