Camera Matchmoving in Unprepared, Unknown Environments

Manolis I. A. Lourakis, Antonis A. Argyros
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引用次数: 6

Abstract

Camera matchmoving is an application involving synthesis of real scenes and artificial objects, in which the goal is to insert computer-generated graphical 3D objects into live-action footage depicting unmodeled, arbitrary scenes. This work addresses the problem of tracking the 3D motion of a camera in space, using only the images it acquires while moving freely in unmodeled, arbitrary environments. A novel feature-based method for camera tracking has been developed, intended to facilitate tracking in online, time-critical applications such as video see-through augmented reality and vision-based control. In contrast to several existing techniques, which are designed to operate in a batch, offline mode, assuming that the whole video sequence to be tracked is available before tracking commences, our method operates on images incrementally, as they are being acquired.
摄像机匹配移动在没有准备的,未知的环境
摄像机匹配移动是一种涉及真实场景和人造物体合成的应用程序,其目标是将计算机生成的图形3D物体插入描绘未建模的任意场景的实景镜头中。这项工作解决了跟踪相机在空间中的3D运动的问题,仅使用它在未建模的任意环境中自由移动时获得的图像。一种新的基于特征的相机跟踪方法已经开发出来,旨在促进在线跟踪,时间紧迫的应用,如视频透明增强现实和基于视觉的控制。现有的几种技术被设计成在批处理、离线模式下运行,假设在跟踪开始之前要跟踪的整个视频序列是可用的,与之相反,我们的方法在获取图像时对图像进行增量操作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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