Exploring AI Futures Through Role Play

S. Avin, Ross Gruetzemacher, J. Fox
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引用次数: 6

Abstract

We present an innovative methodology for studying and teaching the impacts of AI through a role-play game. The game serves two primary purposes: 1) training AI developers and AI policy professionals to reflect on and prepare for future social and ethical challenges related to AI and 2) exploring possible futures involving AI technology development, deployment, social impacts, and governance. While the game currently focuses on the inter-relations between short-, mid- and long-term impacts of AI, it has potential to be adapted for a broad range of scenarios, exploring in greater depths issues of AI policy research and affording training within organizations. The game presented here has undergone two years of development and has been tested through over 30 events involving between 3 and 70 participants. The game is under active development, but preliminary findings suggest that role-play is a promising methodology for both exploring AI futures and training individuals and organizations in thinking about, and reflecting on, the impacts of AI and strategic mistakes that can be avoided today.
通过角色扮演探索AI的未来
我们提出了一种创新的方法,通过角色扮演游戏来研究和教授人工智能的影响。该游戏有两个主要目的:1)培训人工智能开发者和人工智能政策专家,让他们反思和准备未来与人工智能相关的社会和伦理挑战;2)探索涉及人工智能技术开发、部署、社会影响和治理的可能未来。虽然该游戏目前侧重于人工智能短期、中期和长期影响之间的相互关系,但它有可能适用于广泛的场景,更深入地探索人工智能政策研究问题,并在组织内部提供培训。这里展示的游戏经历了两年的开发,并通过30多个活动进行了测试,参与者从3到70人不等。这款游戏正在积极开发中,但初步发现表明,角色扮演是一种很有前途的方法,既可以探索人工智能的未来,也可以训练个人和组织思考和反思人工智能的影响,以及今天可以避免的战略错误。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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