{"title":"Approaching A Design Space For Gameful Interactions In The Context Of Piloted Driving","authors":"S. Krome, J. Holopainen, S. Walz","doi":"10.1145/2667239.2667310","DOIUrl":null,"url":null,"abstract":"In this paper, we portray ongoing work aiming to define a design space for enjoyable, playful interactions in the context of a piloted driving situation. Towards this purpose, we identify constraints in the general context of piloted driving, the car's interior and controls as well as the car manufacturer's safety recommendations. Furthermore, we align the identified constraints with proposed stresslessness-strategies for rear-seat passengers in order to anticipate conflicts and choices in the design of gameful interactions for an enjoyable and stress-less piloted driving experience.","PeriodicalId":90949,"journal":{"name":"Proceedings : AutomotiveUI 2014 : 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications : September 17-19, 2014, Seattle, Washington, USA. International Conference on Automotive User Interface...","volume":"35 1","pages":"2:1-2:5"},"PeriodicalIF":0.0000,"publicationDate":"2014-09-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings : AutomotiveUI 2014 : 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications : September 17-19, 2014, Seattle, Washington, USA. International Conference on Automotive User Interface...","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2667239.2667310","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
In this paper, we portray ongoing work aiming to define a design space for enjoyable, playful interactions in the context of a piloted driving situation. Towards this purpose, we identify constraints in the general context of piloted driving, the car's interior and controls as well as the car manufacturer's safety recommendations. Furthermore, we align the identified constraints with proposed stresslessness-strategies for rear-seat passengers in order to anticipate conflicts and choices in the design of gameful interactions for an enjoyable and stress-less piloted driving experience.