{"title":"Model-Free 3D Interaction with Rotation and Swipe Gestures Using Kinect","authors":"Shanilke Fernando, Chunyi Chen","doi":"10.1109/ICISCE.2016.105","DOIUrl":null,"url":null,"abstract":"With the development in the field of three dimensional application and the hologram, it is necessary to go beyond the conventional interaction practices with machines, especially with computers. In contrast to conventional two dimensional interaction practices, we propose a novel human-to-machine three dimensional interaction practice which enables advanced interaction capabilities: pure direct 3D input capability, touch-free controlling capability and simultaneous multi-user interaction capability. The framework facilitates 360° 3D rotation and horizontal left and right swipe gestures. The experiment results emphasize that the framework observes and outputs the user input rotation with decent accuracy, and precisely recognizes the user inputted swipe gestures. The framework is easy to adopt. It works the same under different conditions and can be integrated easily to existing applications.","PeriodicalId":6882,"journal":{"name":"2016 3rd International Conference on Information Science and Control Engineering (ICISCE)","volume":"244 1","pages":"456-461"},"PeriodicalIF":0.0000,"publicationDate":"2016-07-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 3rd International Conference on Information Science and Control Engineering (ICISCE)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICISCE.2016.105","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
With the development in the field of three dimensional application and the hologram, it is necessary to go beyond the conventional interaction practices with machines, especially with computers. In contrast to conventional two dimensional interaction practices, we propose a novel human-to-machine three dimensional interaction practice which enables advanced interaction capabilities: pure direct 3D input capability, touch-free controlling capability and simultaneous multi-user interaction capability. The framework facilitates 360° 3D rotation and horizontal left and right swipe gestures. The experiment results emphasize that the framework observes and outputs the user input rotation with decent accuracy, and precisely recognizes the user inputted swipe gestures. The framework is easy to adopt. It works the same under different conditions and can be integrated easily to existing applications.