Pengembangan Media Pembelajaran Museum Virtual pada Mata Pelajaran Sejarah Kelas X SMA

Q1 Arts and Humanities
Ega Alhamdani, Novrianti Novrianti, Syafril Syafril, Septriyan Anugrah
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引用次数: 1

Abstract

The problem with this development for history subjects are not fully understood by students. This is characterized by the materials and media used not contributing to maximum learning. Only textbooks are used as teaching materials, and the media used by the teacher is in the form of his PPT, but the PPT media does not achieve the learning objectives. The use of PPT media has disadvantages in the form of lack of attractiveness of the materials, students are easily bored and do not study seriously. Also, lack of interest in the material leads to lack of enthusiasm in these students. A decline in student learning outcomes. This development study aims to create a valid, practical and effective history class X SMA virtual media learning museum. Media verification sheets, material verification sheets, student response questionnaires, and effectiveness questions serve as tools. The results of the needs analysis, i.e. the learning materials taught are not fully understood by the students and the materials and media used are given the greatest possible consideration when studying in the test subjects of high school student Adabiah 2 Padang in class X. It wasn't. The results of this study show a media validation result of 4.9 (98%) on a very valid basis. The material validation result is 4.9 which is a very valid criterion. Student Evaluation Results 4.75. The validity result obtained is t-count is 18.28 and t-table is 2.060, so the result is t-count > t-table. From this, we can conclude that there is a significant difference in learning outcomes before and after the use of virtual museum media for history class X subjects.
高中X班历史博物馆虚拟媒体学习发展
历史学科发展的问题并没有被学生完全理解。其特点是所使用的材料和媒介不能最大限度地促进学习。只有教材作为教学材料,教师使用的媒体是以他的PPT的形式,但是PPT媒体并没有达到学习目的。使用PPT媒体的缺点是材料缺乏吸引力,学生容易感到无聊,不认真学习。此外,对材料缺乏兴趣导致这些学生缺乏热情。学生学习成绩下降。本开发研究旨在建立一个有效、实用、有效的历史课X SMA虚拟媒体学习博物馆。媒体验证表、材料验证表、学生回答问卷和有效性问题作为工具。在高中生Adabiah 2 Padang在x班的测试科目中学习时,需求分析的结果是,学生没有完全理解所教授的学习材料,并且最大限度地考虑了所使用的材料和媒介。本研究结果显示,在非常有效的基础上,介质验证结果为4.9(98%)。物质验证结果为4.9,是一个非常有效的标准。学生评价结果4.75。得到的效度结果为t-count为18.28,t-table为2.060,因此结果为t-count > t-table。由此我们可以得出,历史X类科目使用虚拟博物馆媒体前后的学习效果存在显著差异。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Ahkam Jurnal Ilmu Syariah
Ahkam Jurnal Ilmu Syariah Arts and Humanities-Religious Studies
CiteScore
3.30
自引率
0.00%
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0
审稿时长
4 weeks
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