AI Computational Lithography

X. Shi, Yuhang Zhao, Shoumian Chen, Chen Li
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引用次数: 1

Abstract

Machine learning based computational lithography is intended to accelerate the speed of the solutions significantly. There are three critical aspects of AI computational lithography: (1). The feature vector design, (2). The approximate mapping function construction, (3). The model training scheme. Approximate mapping function construction can be realized using forward neural network architecture in theory, model training is an art with the help of mathematical understanding, while feature vector design must achieve optimal resolution, sufficiency and efficiency simultaneously. To pave the way of successful AI computational lithography implementation, we have designed physics based optimal feature vector for AI computational lithography. By combining this feature vector design method with deep neural network architecture, a universal machine learning based computational lithography framework can be established.
人工智能计算光刻
基于机器学习的计算光刻旨在显著加快解决方案的速度。人工智能计算光刻有三个关键方面:(1)特征向量设计,(2)近似映射函数构建,(3)模型训练方案。近似映射函数的构建在理论上可以利用前向神经网络架构实现,模型训练是借助于数学理解的一门艺术,而特征向量设计必须同时达到最优分辨率、最优充分性和最优效率。为了为人工智能光刻的成功实现铺平道路,我们设计了基于物理的人工智能光刻最优特征向量。将这种特征向量设计方法与深度神经网络体系结构相结合,可以建立一个通用的基于机器学习的计算光刻框架。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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