Millennials and zoomers in the virtual world of new narratives

Vesna V. Milenković
{"title":"Millennials and zoomers in the virtual world of new narratives","authors":"Vesna V. Milenković","doi":"10.5937/kultura2276039m","DOIUrl":null,"url":null,"abstract":"The paper problematizes behavior of new generations in the world of digital narratives in order to answer the question of how the modern cultural matrix encourages the behavior of young generations to gain support and strengthen their reputation in the virtual community, due to the constant desire to confirm and approve themselves, in the new cyberspace, to publish photos and stories on social networks about each of their activities in the real world. In this regard, the phenomenon of video games is also considered, which, similarly to the narrative, leads the user to a gradual reconstruction of the algorithm. Observing generations of millennials and zoomers in the virtual world of social media, a conclusion is reached that the new narratives, understood in the broadest sense, have enabled the formation of values that influence the socialization of young people, their life habits as well as the change in the way they communicate.","PeriodicalId":53322,"journal":{"name":"Kultura Skopje","volume":"9 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2022-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Kultura Skopje","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5937/kultura2276039m","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

The paper problematizes behavior of new generations in the world of digital narratives in order to answer the question of how the modern cultural matrix encourages the behavior of young generations to gain support and strengthen their reputation in the virtual community, due to the constant desire to confirm and approve themselves, in the new cyberspace, to publish photos and stories on social networks about each of their activities in the real world. In this regard, the phenomenon of video games is also considered, which, similarly to the narrative, leads the user to a gradual reconstruction of the algorithm. Observing generations of millennials and zoomers in the virtual world of social media, a conclusion is reached that the new narratives, understood in the broadest sense, have enabled the formation of values that influence the socialization of young people, their life habits as well as the change in the way they communicate.
新叙事的虚拟世界中的千禧一代和变焦一代
本文对新一代在数字叙事世界中的行为提出了问题,以回答现代文化矩阵如何鼓励年轻一代的行为,以获得支持并加强他们在虚拟社区中的声誉,因为他们不断渴望在新的网络空间中确认和认可自己,在社交网络上发布他们在现实世界中的每一项活动的照片和故事。在这方面,我们也考虑了电子游戏现象,这与叙述类似,引导用户逐渐重建算法。在社交媒体的虚拟世界中观察几代千禧一代和放大一代,得出的结论是,从最广泛的意义上理解的新叙事使价值观的形成能够影响年轻人的社会化,他们的生活习惯以及他们沟通方式的变化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
审稿时长
6 weeks
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信