Streaming complexity of CSPs with randomly ordered constraints

Raghuvansh R. Saxena, Noah G. Singer, M. Sudan, Santhoshini Velusamy
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引用次数: 5

Abstract

We initiate a study of the streaming complexity of constraint satisfaction problems (CSPs) when the constraints arrive in a random order. We show that there exists a CSP, namely $\textsf{Max-DICUT}$, for which random ordering makes a provable difference. Whereas a $4/9 \approx 0.445$ approximation of $\textsf{DICUT}$ requires $\Omega(\sqrt{n})$ space with adversarial ordering, we show that with random ordering of constraints there exists a $0.48$-approximation algorithm that only needs $O(\log n)$ space. We also give new algorithms for $\textsf{Max-DICUT}$ in variants of the adversarial ordering setting. Specifically, we give a two-pass $O(\log n)$ space $0.48$-approximation algorithm for general graphs and a single-pass $\tilde{O}(\sqrt{n})$ space $0.48$-approximation algorithm for bounded degree graphs. On the negative side, we prove that CSPs where the satisfying assignments of the constraints support a one-wise independent distribution require $\Omega(\sqrt{n})$-space for any non-trivial approximation, even when the constraints are randomly ordered. This was previously known only for adversarially ordered constraints. Extending the results to randomly ordered constraints requires switching the hard instances from a union of random matchings to simple Erd\"os-Renyi random (hyper)graphs and extending tools that can perform Fourier analysis on such instances. The only CSP to have been considered previously with random ordering is $\textsf{Max-CUT}$ where the ordering is not known to change the approximability. Specifically it is known to be as hard to approximate with random ordering as with adversarial ordering, for $o(\sqrt{n})$ space algorithms. Our results show a richer variety of possibilities and motivate further study of CSPs with randomly ordered constraints.
随机有序约束下csp的流复杂度
研究了当约束以随机顺序到达时约束满足问题的流复杂度。我们证明存在一个CSP,即$\textsf{Max-DICUT}$,它的随机排序产生一个可证明的差异。虽然$\textsf{DICUT}$的$4/9 \approx 0.445$近似需要具有对抗排序的$\Omega(\sqrt{n})$空间,但我们表明,对于约束的随机排序,存在只需要$O(\log n)$空间的$0.48$ -近似算法。我们还给出了在对抗排序设置的变体中求解$\textsf{Max-DICUT}$的新算法。具体来说,我们给出了一般图的两遍$O(\log n)$空间$0.48$逼近算法和有界度图的单遍$\tilde{O}(\sqrt{n})$空间$0.48$逼近算法。在消极方面,我们证明了csp,其中令人满意的分配的约束支持单向独立分布需要$\Omega(\sqrt{n})$ -空间的任何非平凡逼近,即使约束是随机排序的。这是以前只知道对抗性排序约束。将结果扩展到随机有序约束需要将硬实例从随机匹配的并集切换到简单的Erdös-Renyi随机(超)图,并扩展可以在此类实例上执行傅里叶分析的工具。以前考虑过随机排序的唯一CSP是$\textsf{Max-CUT}$,其中排序不会改变近似性。具体来说,对于$o(\sqrt{n})$空间算法,随机排序与对抗排序一样难以近似。我们的结果显示了更丰富的可能性,并激发了随机有序约束下csp的进一步研究。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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