Two laws of design

S. Dasgupta
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引用次数: 6

Abstract

One of the major aims of design theory is to construct explanatory models that further enhance our understanding of design as a cognitive act. The search for such models raises the question as to whether there are, in fact, laws of design that are valid across the ‘sciences of the artificial’. In this paper, we present what we believe are two such qualitative laws. The ideas embedded in these laws have long been part of the ‘folk theory’ of design. Their main significance as stated here lies in the fact that the laws have been derived systematically from, and are supported by, well known knowledge level constructs; and in the conciseness, unambiguity and testability of their presentation.
设计的两大法则
设计理论的主要目的之一是构建解释模型,进一步增强我们对设计作为一种认知行为的理解。寻找这样的模型提出了这样一个问题:事实上,是否存在设计定律在“人工科学”中是有效的?在本文中,我们提出了我们认为的两个这样的定性规律。长期以来,这些法则所蕴含的理念一直是设计“民间理论”的一部分。正如这里所述,它们的主要意义在于,这些定律是从众所周知的知识水平结构中系统地推导出来的,并得到了这些结构的支持;在简洁,明确和可测试性的表现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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