Multi-Fingertip Vibrotactile Array Interface for 3D Virtual Interaction*

Siyeon Baik, Ilhwan Han, J. Park, Jaeyoung Park
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引用次数: 1

Abstract

Vibrotactile feedback is one of the most favored haptic feedback methods to provide tactile information to users. In spite of its popularity, vibrotactile feedback has been used in a limited range of VR applications. In the present study, we suggest two methodologies incorporating fingertip vibrotactile array interfaces for 3D Virtual Interaction. Our proposed methods use only four and five actuators while they can render continuous motion of contact points as well as the collision depth. We evaluated the feasibility of our fingertip interface systems with an experiment on the human perception of virtual object size. The experimental results indicate that the participants’ ability to perceive the size of a virtual object with our methods is comparable to the one rendered with a force feedback interface.
用于3D虚拟交互的多指尖振动触觉阵列接口*
振动触觉反馈是向用户提供触觉信息的一种最受欢迎的触觉反馈方法。尽管它很受欢迎,但振动触觉反馈在有限的VR应用中得到了应用。在本研究中,我们提出了两种结合指尖振动触觉阵列接口的三维虚拟交互方法。我们提出的方法仅使用四个和五个致动器,而它们可以呈现接触点的连续运动以及碰撞深度。我们通过一个人类感知虚拟物体大小的实验来评估我们的指尖界面系统的可行性。实验结果表明,用我们的方法感知虚拟物体大小的能力与用力反馈界面渲染的能力相当。
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