Exploring the Design of Tailored Virtual Reality Experiences for People with Dementia

James Hodge, Madeline Balaam, Sandra Hastings, K. Morrissey
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引用次数: 105

Abstract

Despite indications that recreational virtual reality (VR) experiences could be beneficial for people with dementia, this area remains unexplored in contrast to the body of work on neurological rehabilitation through VR in dementia. With recreational VR applications coming to the market for dementia, we must consider how VR experiences for people with dementia can be sensitively designed to provide comfortable and enriching experiences. Working with seven participants from a local dementia care charity, we outline some of the opportunities and challenges inherent to the design and use of VR experiences with people with dementia and their carers through an inductive thematic analysis. We also provide a series of future directions for work in VR and dementia: 1) careful physical design, 2) making room for sharing, 3) utilizing all senses, 4) personalization, and 5) ensuring the active inclusion of the person with dementia.
探索为痴呆症患者量身定制的虚拟现实体验设计
尽管有迹象表明,娱乐虚拟现实(VR)体验可能对痴呆症患者有益,但与通过VR治疗痴呆症的神经康复的大量工作相比,这一领域仍未得到探索。随着娱乐VR应用进入痴呆症市场,我们必须考虑如何为痴呆症患者设计VR体验,以提供舒适和丰富的体验。我们与来自当地痴呆症护理慈善机构的七名参与者合作,通过归纳主题分析,概述了设计和使用痴呆症患者及其护理人员的VR体验所固有的一些机遇和挑战。我们还提出了一系列未来VR和痴呆症工作的方向:1)精心的物理设计,2)为共享创造空间,3)利用所有感官,4)个性化,5)确保痴呆症患者的积极参与。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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