Transitions, Losses, and Re-parameterizations: Elements of Prediction Games.

Kamalaruban Parameswaran
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Abstract

This thesis presents some geometric insights into three different types of two player prediction games -- namely general learning task, prediction with expert advice, and online convex optimization. These games differ in the nature of the opponent (stochastic, adversarial, or intermediate), the order of the players' move, and the utility function. The insights shed some light on the understanding of the intrinsic barriers of the prediction problems and the design of computationally efficient learning algorithms with strong theoretical guarantees (such as generalizability, statistical consistency, and constant regret etc.).
过渡、损失和重新参数化:预测游戏的元素
本文对三种不同类型的双人预测游戏(即一般学习任务、专家建议预测和在线凸优化)提出了一些几何见解。这些游戏的不同之处在于对手的性质(随机、对抗或中间)、玩家的移动顺序和效用函数。这些见解有助于理解预测问题的内在障碍,以及设计具有强大理论保证(如泛化性、统计一致性和持续遗憾等)的计算效率学习算法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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