The Conveyance of the Japanese Atmosphere to Visitors as a Performance at Marugame Udon, Solo Paragon Lifestyle Mall

Q1 Arts and Humanities
Ainun Majid, Suastiwi Suastiwi, G. R. L. Simatupang
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引用次数: 0

Abstract

Marugame Udon is a Japanese fast-food restaurant chain with many branches in Indonesia. This study examines the conveyance of the Japanese atmosphere to visitors as a performance. Interior research based on performance theory has not been widely conducted. This study aims to determine the performative influence of Marugame Udon’s interior on visitors by exploring Richard Schechner’s performance aspects (action, interaction, relationship). This study uses a qualitative approach with a case study method to deeply explore data from visitors and interior elements. The data collection techniques used are observation, in-depth interviews, literature study, and company profile reading. Data analysis is done by reduction, presentation, and drawing conclusions and recommendations. The findings of this study are: (1) the “action” exploration finds that the interior display is a manifestation of Marugame Udon’s identity as a Japanese restaurant chain and its commitment to introducing Japanese culture, especially Sanuki; (2) the “interaction” exploration finds that the presence of interior elements is a mutually dependent system in displaying the atmosphere (Japanese), and visitors interact most with noren and the theater kitchen; (3) the “relationship” exploration reveals that Marugame Udon does not only act as a restaurant providing food and drinks but also as a stimulating agent that influences visitors’ perceptions and evokes their memories and desires related to Japanese culture. These three findings indicate that Marugame Udon’s interior is a static performative ecosystem that can interact and form relationships with visitors.
在Solo Paragon Lifestyle Mall Marugame乌冬的表演中向游客传达日本氛围
丸游乌冬是一家日本快餐连锁店,在印度尼西亚有许多分店。本研究考察了日本氛围作为一种表演向游客的传递。基于绩效理论的内部研究尚未得到广泛开展。本研究旨在通过探索Richard Schechner的表演方面(动作、互动、关系)来确定Marugame Udon室内设计对参观者的表演影响。本研究采用定性的方法,结合案例研究的方法,深入挖掘来自游客和室内元素的数据。使用的数据收集技术有观察法、深度访谈法、文献研究法和公司简介阅读法。数据分析是通过简化、呈现、得出结论和建议来完成的。本研究发现:(1)“行动”探索发现,室内展示是丸游乌冬餐厅作为日本连锁餐厅的身份的体现,它致力于介绍日本文化,特别是桑之文化;(2)“互动”探索发现,室内元素的存在是一个相互依赖的系统,在展示氛围(日语)中,游客与noren和剧院厨房的互动最多;(3)“关系”探索揭示丸游乌冬不仅仅是一个提供食物和饮料的餐厅,而是一个影响游客感知的刺激物,唤起他们与日本文化相关的记忆和欲望。这三个发现表明Marugame乌冬的内部是一个静态的表演生态系统,可以与游客互动并形成关系。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Harmonia: Journal of Arts Research and Education
Harmonia: Journal of Arts Research and Education Arts and Humanities-Visual Arts and Performing Arts
CiteScore
0.90
自引率
0.00%
发文量
32
审稿时长
4 weeks
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