Team/Design: an object-based system for concurrent engineering

J. Naft, M. Palmer
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引用次数: 0

Abstract

Team/Design is an object-oriented, knowledge-based software tool developed for concurrent engineering design of both complex and simple systems. It enhances design decision-making by enabling consideration of and trade off among multiple design goals, specifications and constraints, and selection among alternatives to create the total quality product. The original impetus behind the development of Team/Design was the recognition of the need to create a flexible, effective design modeling and decision support system for concurrent engineering/system engineering. The method enhances the total quality (eg., cost performance, supportability, producibility, schedule) of the resulting product while increasing the efficiency of the design process. Object-oriented user interface techniques provide a natural approach to enable systems engineers and other design engineers to model and analyze an early-stage design from the concurrent engineering viewpoint. The development of Team/Design has shown the object-oriented, methodology to be viable for concurrent engineering decision support.<>
团队/设计:用于并行工程的基于对象的系统
Team/Design是一种面向对象的、基于知识的软件工具,用于复杂和简单系统的并行工程设计。它通过在多个设计目标、规范和约束之间进行考虑和权衡,以及在备选方案之间进行选择,从而增强设计决策,从而创建出完全高质量的产品。团队/设计开发背后的最初推动力是认识到需要为并行工程/系统工程创建一个灵活、有效的设计建模和决策支持系统。这种方法提高了产品的整体质量。(成本性能,可支持性,可生产性,进度),同时提高设计过程的效率。面向对象的用户界面技术提供了一种自然的方法,使系统工程师和其他设计工程师能够从并发工程的角度对早期设计进行建模和分析。团队/设计的发展表明,面向对象的方法对于并行工程决策支持是可行的
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