Can participatory design support the transition into innovative learning environments?

Q2 Arts and Humanities
Artifact Pub Date : 2019-12-01 DOI:10.1386/art_00007_1
B. Bøjer
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引用次数: 0

Abstract

When changing from traditional classrooms to innovative learning environments it is crucial to include the users of the environment in the design process. However, participatory processes might be limited by contrasting expertise, cultures, priorities or project restrictions, which poses a risk to the alignment of spatial design and pedagogical practices. To meet this challenge, the article proposes a post-design participatory activation process aimed to support the transition into new learning spaces. This is exemplified in an empirical case, where co-design methods and physical design objects have been explored as tools to foster spatial literacy and competencies in a fifth-grade cohort (teachers and students), and potentially match pedagogical practices with spatial affordances. Participatory activation is believed to be an ongoing process because learning environments are not static designs – they keep evolving based on people, pedagogies and practices.
参与式设计能否支持向创新学习环境的过渡?
当从传统教室转变为创新的学习环境时,在设计过程中考虑环境的用户是至关重要的。然而,参与性过程可能会受到专业知识、文化、优先事项或项目限制的限制,这对空间设计和教学实践的一致性构成了风险。为了应对这一挑战,本文提出了一个设计后的参与式激活过程,旨在支持过渡到新的学习空间。这在一个经验案例中得到了例证,在这个案例中,共同设计方法和物理设计对象被探索为培养五年级队列(教师和学生)的空间素养和能力的工具,并有可能将教学实践与空间能力相匹配。参与式激活被认为是一个持续的过程,因为学习环境不是静态的设计——它们是根据人、教学方法和实践不断发展的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Artifact
Artifact Arts and Humanities-Visual Arts and Performing Arts
CiteScore
0.50
自引率
0.00%
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0
审稿时长
20 weeks
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