Designing Interactive Transfer Learning Tools for ML Non-Experts

Swati Mishra, Jeffrey M. Rzeszotarski
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引用次数: 17

Abstract

Interactive machine learning (iML) tools help to make ML accessible to users with limited ML expertise. However, gathering necessary training data and expertise for model-building remains challenging. Transfer learning, a process where learned representations from a model trained on potentially terabytes of data can be transferred to a new, related task, offers the possibility of providing ”building blocks” for non-expert users to quickly and effectively apply ML in their work. However, transfer learning largely remains an expert tool due to its high complexity. In this paper, we design a prototype to understand non-expert user behavior in an interactive environment that supports transfer learning. Our findings reveal a series of data- and perception-driven decision-making strategies non-expert users employ, to (in)effectively transfer elements using their domain expertise. Finally, we synthesize design implications which might inform future interactive transfer learning environments.
为非机器学习专家设计交互式迁移学习工具
交互式机器学习(iML)工具帮助具有有限ML专业知识的用户访问ML。然而,为建立模型收集必要的训练数据和专门知识仍然具有挑战性。迁移学习是一个过程,在这个过程中,从一个训练了潜在tb级数据的模型中学习到的表示可以转移到一个新的、相关的任务中,它为非专业用户提供了“构建块”的可能性,可以快速有效地在他们的工作中应用ML。然而,由于迁移学习的高度复杂性,它在很大程度上仍然是一种专家工具。在本文中,我们设计了一个原型来理解支持迁移学习的交互式环境中的非专家用户行为。我们的研究结果揭示了非专家用户采用的一系列数据和感知驱动的决策策略,以有效地利用他们的领域专业知识转移元素。最后,我们综合了可能为未来交互式迁移学习环境提供信息的设计含义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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