Convolution in the Cloud: Learning Deformable Kernels in 3D Graph Convolution Networks for Point Cloud Analysis

Zhi-Hao Lin, S. Huang, Y. Wang
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引用次数: 128

Abstract

Point clouds are among the popular geometry representations for 3D vision applications. However, without regular structures like 2D images, processing and summarizing information over these unordered data points are very challenging. Although a number of previous works attempt to analyze point clouds and achieve promising performances, their performances would degrade significantly when data variations like shift and scale changes are presented. In this paper, we propose 3D Graph Convolution Networks (3D-GCN), which is designed to extract local 3D features from point clouds across scales, while shift and scale-invariance properties are introduced. The novelty of our 3D-GCN lies in the definition of learnable kernels with a graph max-pooling mechanism. We show that 3D-GCN can be applied to 3D classification and segmentation tasks, with ablation studies and visualizations verifying the design of 3D-GCN.
云中的卷积:学习三维图卷积网络中用于点云分析的可变形核
点云是3D视觉应用中流行的几何表示之一。然而,如果没有像2D图像这样的规则结构,处理和总结这些无序数据点的信息是非常具有挑战性的。虽然之前的一些工作试图分析点云并取得了不错的性能,但当出现位移和尺度变化等数据变化时,它们的性能会显著下降。在本文中,我们提出了3D图卷积网络(3D- gcn),该网络旨在跨尺度提取点云的局部3D特征,同时引入了平移和尺度不变性特性。我们的3D-GCN的新颖之处在于用图最大池化机制定义了可学习的核。我们证明了3D- gcn可以应用于3D分类和分割任务,并通过消融研究和可视化验证了3D- gcn的设计。
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