Bipartite-play Dialogue Collection for Practical Automatic Evaluation of Dialogue Systems

Q3 Environmental Science
Shiki Sato, Yosuke Kishinami, Hiroaki Sugiyama, Reina Akama, Ryoko Tokuhisa, Jun Suzuki
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引用次数: 2

Abstract

Automation of dialogue system evaluation is a driving force for the efficient development of dialogue systems. This paper introduces the bipartite-play method, a dialogue collection method for automating dialogue system evaluation. It addresses the limitations of existing dialogue collection methods: (i) inability to compare with systems that are not publicly available, and (ii) vulnerability to cheating by intentionally selecting systems to be compared. Experimental results show that the automatic evaluation using the bipartite-play method mitigates these two drawbacks and correlates as strongly with human subjectivity as existing methods.
对话系统实用自动评价的双方对话采集
对话系统评价自动化是对话系统高效开发的动力。本文介绍了一种用于自动评估对话系统的对话收集方法——双方播放法。它解决了现有对话收集方法的局限性:(i)无法与非公开可用的系统进行比较,(ii)容易通过故意选择要比较的系统进行欺骗。实验结果表明,采用双参与法的自动评价方法减轻了这两个缺点,并且与现有方法一样强烈地与人的主观性相关。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
AACL Bioflux
AACL Bioflux Environmental Science-Management, Monitoring, Policy and Law
CiteScore
1.40
自引率
0.00%
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0
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