Carlos Toapanta, Angela Muñoz, Ana Arauz, Silvia Naranjo, Mirian Carranza
{"title":"Technologies and Videogames: Influences on society","authors":"Carlos Toapanta, Angela Muñoz, Ana Arauz, Silvia Naranjo, Mirian Carranza","doi":"10.47460/athenea.v3i8.39","DOIUrl":null,"url":null,"abstract":"In the following paper, we present the result of an exhaustive review on how contemporary video games influence multiple social aspects such as health, psychology, family, entertainment, economics, and international conflicts. It also addresses the trends for the near future on the use and influence of video games in society, their consequences, and trends. Multiple scientific articles and websites specialized in the video game industry were reviewed, from which information has been obtained on how they contribute to society. The video game industry quickly incorporates solutions to many social problems directly and indirectly, and their incorporation into society will soon become a prevailing need.","PeriodicalId":44194,"journal":{"name":"Athenea Digital","volume":"88 1","pages":""},"PeriodicalIF":0.5000,"publicationDate":"2022-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Athenea Digital","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.47460/athenea.v3i8.39","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"SOCIAL SCIENCES, INTERDISCIPLINARY","Score":null,"Total":0}
引用次数: 0
Abstract
In the following paper, we present the result of an exhaustive review on how contemporary video games influence multiple social aspects such as health, psychology, family, entertainment, economics, and international conflicts. It also addresses the trends for the near future on the use and influence of video games in society, their consequences, and trends. Multiple scientific articles and websites specialized in the video game industry were reviewed, from which information has been obtained on how they contribute to society. The video game industry quickly incorporates solutions to many social problems directly and indirectly, and their incorporation into society will soon become a prevailing need.
期刊介绍:
Ahora que el fenómeno de la disciplinarización institucional está cada vez más marcado, Athenea Digital promueve la reflexión interdisciplinar en la tradición de las ciencias humanas y sociales. La revista aborda los fenómenos sociales contemporáneos en sus múltiples dimensiones (política, económica, cultural, comunicacional...) y valora la reflexión rigurosa sobre la articulación entre los diferentes dominios de la actividad humana. El principal objetivo de la revista es potenciar el diálogo y la innovación en los estudios sociales y culturales.