The Development of Methodical Approaches to the Implementation of the Propedeutic Course of Informatics in Primary School by Means оf Kodu Game Lab

IF 0.2 Q4 EDUCATION & EDUCATIONAL RESEARCH
Dmitry Pavlov, Adel Kaplan, K. Butarev
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引用次数: 0

Abstract

The article describes the problem of teaching programming at an early school age. The main objective of the article is to demonstrate the results of research on the problems of early learning. The authors analyzed teaching programming in Russian schools, its past, present and prospects. The local (subject) tasks and the global impact of early learning in programming on learning in primary school have been determined. The authors, as the results of their research, highlight several problems that arise in early learning to program. And they establish the reasons, as well as possible ways to overcome these problems.
基于Kodu游戏实验室的小学信息学专业课程实施方法研究
这篇文章描述了在学龄早期进行编程教学的问题。本文的主要目的是展示关于早期学习问题的研究成果。分析了俄罗斯学校教学规划的历史、现状和前景。已经确定了规划中的早期学习对小学学习的局部(学科)任务和全球影响。作为他们研究的结果,作者强调了早期学习编程时出现的几个问题。他们建立的原因,以及可能的方法来克服这些问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Mathematics and Informatics
Mathematics and Informatics EDUCATION & EDUCATIONAL RESEARCH-
自引率
50.00%
发文量
40
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